I’m happy to say that Dark Noise 2, released today, adds this functionality at last. Each noise could only be played in isolation, never more than one at a time, which proved a disadvantage compared to other ambient noise apps I’d used that enabled mixing different noises to create a custom soundscape. One of my only disappointments with Dark Noise was the inability to mix different noises together. Icon animations, buttery smooth panel transitions, haptic feedback, strong iPad support, alternate app icons, Shortcuts support, a customizable widget, and more all made for a compelling product. It was the other areas of the app experience, everything surrounding that basic utility of ambient noise playing, that was so great. The app has always had a good selection of noise options, but nothing in the sound department made it truly special to me. The main reasons I loved Dark Noise from the start had little to do with the app’s basic utility: playing ambient noise. My initial review praised how Chapman was able to take an otherwise standard utility app and build a standout experience which, from day one, raised itself above a crowded market of competitors. Last summer developer Charlie Chapman launched Dark Noise, an ambient noise app for iPhone and iPad that’s packed with delightful design details and key system integrations.
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