![]() Unity licensing: The personal edition comes free of cost, and it’s royalty free. This is not storing the pot, but me educating myself and since I'm new to the game, I'm looking forward to your replies. ![]() In fact, is not even really capable of doing raytracing correctly, so much so that nvidia has to go out of their way and release their own branches.Īlrighty then, so here I am, even though the responder recommended CryEngine, I'm back at Unity and I'd like to hear from Unity users why Unity is a better choice for someone new like me who is just getting started. It isn’t capable of running anything “realistic” at a satisfactory speed not even with top of the line equipment. This engine is dying and getting worse with every “upgrade” they release, at a constant pace. I feel like you should be told to stop, drop this engine, and transition off to something that actually offers both look and performance. I also discovered that Epic has relationships with entities such as Megascans/Quixel and their licensing seemed reasonable, and honestly I've been playing games made with the Unreal Engine for over 2 decades.īecause in a thread over at UEForums I got a message: I chose Unreal Engine, and have been working through a variety of official and 3rd party tutorials. Alas I am a novice, at the time I looked at both Unity and Unreal Engine. ![]() About a month ago I decided I wanted to jump into a game engine and create an interactive digital scene, not a game, just an interactive scene, with the intent of eventually moving to VR.
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